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1. didn't get full sp's from learning - in Issues, Workarounds & Localization [original thread]
Originally by: MicroWarpdrive II i had trained all basic learning skills to 5 and all advanced to 4 as well as perception to 5. i got 2.5 m sp back, i could of sworn it was 4m sp's? If you had a 5/4 setup, something around 2,5 million...
- by Silva Riley - at 2010.12.16 12:23:00
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2. New Capital Rep - in Test Server Feedback [original thread]
Since CCP wants motherships to be more combat oriented and since those motherships and the new titans will need a lot more repair power, CCP should simply add a new ship class to the fleet arsenal. A dedicated fleet logistics ship. Take the mo...
- by Silva Riley - at 2009.10.13 11:49:00
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3. Camping / Farming Plexes, Keys, and Game Mechanic Avoidance - in Assembly Hall [original thread]
In my experience, the keys are not so much a problem as static complexes are. It doesn't make any sense either. Why would the Angel syndicate put a drug trade post anywhere, where it gets raided each and every day, every hour? Remove static comp...
- by Silva Riley - at 2009.10.11 11:29:00
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4. stopping corp hoppers maybe - in Player Features and Ideas Discussion [original thread]
Originally by: Odhinn Vinlandii Leaving a corp during a war is treason. Make them take a security hit and a faction standing hit. EVE is a war game after all, the police and factions should penalize cowards. Oxen manure. It matters jac...
- by Silva Riley - at 2009.07.04 01:28:00
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5. [Idea!] - Boost the Skiff exhumer. - in Player Features and Ideas Discussion [original thread]
Unarmed, almost-instapoptanked, low cargo capacity and crappy align time ninja mining with a cov ops cloak in the lowest true sec rating systems of 0.0? Are you serious? Why would anyone want to do that? There is no profit in that. The risk of ...
- by Silva Riley - at 2009.05.31 19:36:00
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6. Potentiallly large i$k sink - in Player Features and Ideas Discussion [original thread]
You can reply to multiple posts in one post, you know? Apart from that, I think it would be a good thing, if there was an option to rent advertisement space. How that could be regulated would be up to CCP. I am sure they could come up with so...
- by Silva Riley - at 2009.05.06 10:08:00
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7. Say NO to ECM nerf - Cancel your subscription - in Assembly Hall [original thread]
Originally by: AA10 I've cancelled two... Join... Cancel more and cry me a river.
- by Silva Riley - at 2009.04.16 01:57:00
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8. Additional Highslot for Mining Barges - in Player Features and Ideas Discussion [original thread]
How about giving an additional highslot for Mining Barges, which cannot be used for Strip Miners? Miners could fit a tractor beam, a drone range mod, salvager, Nos, Neut, or a cloaking device. A cloak would enable miners to hide, when there are h...
- by Silva Riley - at 2009.03.28 13:33:00
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9. Idea for Advanced Crafting (Long Read) - in Player Features and Ideas Discussion [original thread]
Horrible concept, in my opinion and the "good story" example you gave pretty much sums up the whole nightmare potential of it. It would be the ultimate game balance ubersuck superfail ever. In a certain way, we already got that. The best industri...
- by Silva Riley - at 2009.03.23 08:08:00
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10. Buddy Lists and Local - in Assembly Hall [original thread]
Originally by: Efrim Black Several thousand years in the distant future, when we have mastered faster than light travel, and space-craft the size of small moons, I'd really love to think, we'd have a usable com-network. Now think. Thin...
- by Silva Riley - at 2009.02.26 23:06:00
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11. Stop the Rokh - in Player Features and Ideas Discussion [original thread]
Fly a Blaster Rohk instead of a Sniper Rohk. Instant full potential reached.
- by Silva Riley - at 2009.02.25 09:09:00
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12. [Idea] Aging - in Assembly Hall [original thread]
I think it would be cool if the avatar could be changed. At any time. No, not facial structure. But clothing, hairstyle, backdrop, light, position of head, target of eyes and makeup. Same character, different mood. And I'd really like to switch ...
- by Silva Riley - at 2009.02.12 17:36:00
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13. No subject - in Player Features and Ideas Discussion [original thread]
I may not be a emo teenager, but I want more eyecandy. Make it optional for the "EVE has sound? EVE has color? EVE has textures?" faction, if you like.
- by Silva Riley - at 2009.02.11 21:58:00
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14. [Proposal] Make Defender missiles useful - in Assembly Hall [original thread]
Originally by: Isaac Starstriker Yeah...maybe you could make suggestions on making them more useful? Read again, read again and then read again. You might find a suggestion hidden in the epic masses of my post. Okay, I should not have ...
- by Silva Riley - at 2009.02.09 08:19:00
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15. [Proposal] Make Defender missiles useful - in Assembly Hall [original thread]
My suggestion is to make defender missiles more useful by making them more versatile. Right now they make little to no sense. Yet they could be much more useful if they were not just useless against missiles, but useful for anything else. Drones,...
- by Silva Riley - at 2009.02.09 01:14:00
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16. A ship to go with Exhumers V - in Assembly Hall [original thread]
So predictable... Hell no. The Hulk is already bad enough. 4 strip miners? Why not make a ship that devours whole asteroids in one second per asteroid?
- by Silva Riley - at 2009.02.03 11:06:00
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17. make SP rate less predictable / make it faster for outer regions / etc - in Player Features and Ideas Discussion [original thread]
Sounds like a horrible idea to me. 1. First of all, it would screw up my skilling plan. It is hard enough as it is to fiddle with it in a way that does not impede my work and daily life to constantly change skills. I want to know how long it will...
- by Silva Riley - at 2009.02.02 07:40:00
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18. [Proposal] Boost missiles a little, please! - in Assembly Hall [original thread]
1. Ordinary missiles are not fire and forget. Only F.O.F. missiles are. 2. Defender missiles are not used not because there are not enough missiles, but because they are crap. But I agree with your basic point that at least some types of missil...
- by Silva Riley - at 2009.02.02 06:52:00
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19. id number (naming idea) - in Player Features and Ideas Discussion [original thread]
Originally by: Typhado3 Thought of this the other day when I created a few alts, was thinking up names and I managed to get the ones that i wanted using some leet speak and whatnot 1. Against. Names should be unique. 2. Seriously? If y...
- by Silva Riley - at 2009.02.01 02:20:00
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20. super freighter - in Player Features and Ideas Discussion [original thread]
Why not? I think practically any size of ships should have a civilian counterpart. In reality, civilian ships are often even larger than military ships. Why not add Superfreighters and Metropolfreighters that are civilian counterparts to Carrier...
- by Silva Riley - at 2009.01.28 15:40:00
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